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th trdltr wwh TRDL Tribute   World War Hulk

This is a piece done for the This Week Jam, the subject being HULK!

Originally, this was to be a direct homage to Joao’s piece, awhile back, of Captain America in the ‘thinker’ pose. As i doodled it up, I decided I wanted to reference that position of some big ole bad ass rising from a kneeling position, a meme from Terminator, i’d suspect. Anyway, this is a World War Hulk inspired piece, obviously, with a tough of the silly.

You can see this illustration herein the TRDL Tribute Gallery.

twhip grey TRDL Tribute   World War Hulk

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trdl ground0 a TRDL Character Factory, No. 45: Ground0/Providence

This is Providence, the Canadian National Hero.

Art and Origin: Thom Chiaramonte
Inspired by: Bob Sparhawk

:::

Ground0 / Providence

Name: Drake McHale
Affiliation: National Hero: Canada

Attributes:

Melee: 20
Reflex: 20
Muscle: 40
Vigor: 55
Acumen: 20
Observation: 30
Will: 15

Life: 135
Influence: 65

Abilities:

Plasma generation/Detonation: Ground0 is constantly generating moderate amounts of plasma radiation from his muscle tissue, which is released into the atmosphere as visible light and substantial heat. If contained, the plasma build-up takes on greater destructive capability, causing an intense blinding flash and explosive charge upon release. When using his containment suit, this capability is substantially magnified, allowing him to detonate massive amounts of plasma energy upon impact. The destructive force from this detonation is further intensified when the containment suit is subjected to high speed.

Unrestricted, Ground0’s plasma radiation causes only discomfort to those immediately around him, but not physical damage. However, when allowed to accumulate through the use of his containment suit, the radiation can be released causing energy damage [up to 30 DP] in a 5m radius from his target. If applied at speed, through self-propelled or other means, the damage caused by his attack may increase by +1CS for every level of speed above 5. In practical terms, this means that at terminal velocity, or at full flight speed [20 IV], Ground0’s destructive capability becomes 50 points of damage. However, it is possible that Ground0 can attain greater speeds, either by being propelled by another force or through similar means, increasing his theoretical impact damage. After each plasma release, he must recharge for 1-10 rounds before using his ability again, regardless of what percentage of his full destructive capability is employed. It should be noted that while Ground0 can choose to release less than the full amount of his … Read on for more awesome…

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thirteentk5 Guardians Tips for Avoiding Apathy

This is kind of random, but having read it, i thought that some of you might find some inspiration in it. This artist, Guardian, draws some sort of manga-style comic, I don’t know,. Anyway, in the middle of a search on process tips for a certain photoshop effect, i came across this list. Guardian’s tips on avoiding apathy. At first I kind of blew past it, but then, looking a bit closer, I thought there was something to it. I don’t agree with all the points here, personally, but the overarching message is: drawing your own comic? you’re doing it for YOU, and for fun, so you’d better maximize the fun, and minimize the pain. It’s at cross-purposes, I think, with the intentions of some to make a commercially viable and technically superior product, but really, come on, if you do it for yourself, like I’m doing, and you’re spending a LOT of your limited free time on it, while it’s certainly important to try and improve your craft and do professional-level work where you are able, it’s important also to stay focused on the fun, what inspires you to draw, and not get too bogged down in the details and construction of things that bore you to tears. A nice lesson in recalling WHY we draw for personal amusement.

Anyway, here’s Guardian’s list.

I don’t subscribe to points 3, 4, and 7, but have to think about points 2 and 5 more often!

:::

Some commentary on avoiding apathy.

My biggest problem with drawing comics is probably pretty common out there: it’s how to not lose interest and give up just after the beginning. There are innumerable dead projects in my notebooks which fell apart after just a couple of pages. Pretty much the only certifiable successes I’ve had … Read on for more awesome…

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  1. Tips on self-publishing, please
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trdl republique a TRDL Character Factory, No. 44: Republique

This is Republique, the French National Heroine.

Created and illustrated by Joao Marques
Origin by: Joao Marques and Thom Chiaramonte

:::

Republique

Name: Marianne Hardy
Affiliation: National Hero: France

Attributes:

Melee: 25
Reflex: 30
Muscle: 20
Vigor: 20
Acumen: 40
Observation: 30
Will: 45

Life: 95
Influence: 115

Abilities:

Persuasion: Republique employs a nanocellular mutation of her vocal chords that allows her to modulate the frequency of her voice at specific levels, in order to cause an involuntary, undetectable parasympathetic reaction in others that receive this aural input. The changes are slight, and additive, so the longer she speaks to a target, the more susceptible they become to her will. Republique cannot command others to perform tasks or alter behavior, but she can influence their mood, manipulate their emotional reactions, and form suggestions in their sub-conscious that directly affect their decision making and ability to think freely. The most powerful, and successful, application of this ability is the manipulation of collective mood. She may, while speaking to others in number, increase the potency of her suggestive ability. As a result, she is most associated with rousing speeches that influence crowds, or terrifying declarations that cause the routing of rebellious mobs, and so on. One significant limitation, however, is that anyone who is able to subconsciously resist her suggestion becomes permanently immune to the auditory influence of her vocalization. If enough individuals with this adaptive immunity gather, they can begin to influence others around them, counteracting Republique’s otherwise overwhelming influence on crowds of listeners.

Persuasion: The nanocellular adaptation in her vocal chords allows Republique to performe Persuasion Actions with an Intensity of 40. Her targets, when individually in range of her voice when the ability is being employed, must make a Will Save against her Ability Intensity or become suggestible; this … Read on for more awesome…

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th trdltr ling TRDL Tribute   Ling Xiaoyu [Tekken]

This is a piece done for the This Week Jam, the subject being the Tekken game character, Ling Xiaoyu.

Finally, after having to code this illustration into the site about 9 times, I was able to memorize the spelling on that name. We’ve been playing Tekken 5 on the PS3 lately quite a bit, and Ling is a funny character, typical of many of the Asian characters in these fighting games: she can be either awesome, freakish, or just plain lame, depending on the style of the costume. The lame versions often incorporate lots of goofy schoolgirl fetish stuff, but not in a good way. In the current iteration of the game, however, the worst to me is one where she’s in a giant panda suit. Or something. Anyway, one costume included some robot head fetishes on the belt, and I was pretty delighted, for obvious reasons, and that’s the one I chose to show in this pic. Contrary to public consensus, the ‘L’ on her shoe isn’t actually a reference to R3 Moderator Ironlung, but rather me screwing around, intending that the ‘R’ or ‘L’ of the shoe’s intended foot assignment be molded into the sole, like you might see on a salt shaker. Just for kicks… on the kicks… so to speak. Anyway, happy to never draw fuzzy pom-pom type accouterments again, thank you.

You can see this illustration herein the TRDL Tribute Gallery.

twhip grey TRDL Tribute   Ling Xiaoyu [Tekken]

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trdl condor a TRDL Character Factory, No. 43: El Condor

El Condor is the Chilean National Hero.

Art and Origin: Thom Chiaramonte

:::

El Condor

Name: Frederico Serrano
Affiliation: Chilean National hero

Attributes:

Melee: 35
Reflex: 30
Muscle: 25
Vigor: 20
Acumen: 20
Observation: 25
Will: 15

Life: 110
Acumen: 60

Abilities:

Body Armor: El Condor uses a flexible myelin sheath body armor system, offering 20 AP resistance to physical and energy based attacks.

Black Matter Suspension: Condor has no unique posthuman abilities. In fact, his physiological enhancements, while being partially artificial, are only intended to help strengthen his body against the rigors of high-altitude flight and extreme acceleration. A skilled fighter and athlete, Condor’s abilities are attributed to the black matter suspension harness incorporated into his uniform. The uniform itself includes moderately effective body armor and his helm includes long-range telescopic image enhancement capability. The black matter harness, however, is entirely unique. Derived from the same technology used by the Japanese Covert Star team in the development of Emperor’s Arrow’s railgun weapon, Condor’s harness contains a heavily-shielded containment pod, which holds a microgram of black matter retrieved from field tests of Emperor’s Arrow’s equipment. This miniscule amount of black matter is held in place by a null field, derived from the same technology that allows Emperor’s Arrow’s armor to remain pressurized while in the Slip, the sub-primary dimension discovered through Emperor’s Arrow’s posthuman ability to access it. In Condor’s case, the same containment field is manipulated to form an avionic wing form, allowing Condor to hover, fly with speed and agility, and deflect physical and energy projectiles. Condor has trained extensively with the use of this equipment.

Flight: The harness offers 40 Intensity, Range and Speed. Condor may take the first action in each round that he remains in flight. He must make a Yellow Vigor Action when performing … Read on for more awesome…

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trdltr dirtypair a TRDL Tribute   Dirty Pair 02

This is a piece done for the This Week Jam, the subject being the classic manga and anime heroines, Dirty pair!

Joao’s illustration for the jam is very cool on several levels. I love how they create a loose heart-shape in their body positioning, how there’s a very awesomely-drawn hand on someone’s rear, and the challenging aim-at-the-camera viewing angle. What a sweet piece, says this robot!

You can see this illustration herein the TRDL Tribute Gallery.
twhip grey TRDL Tribute   Dirty Pair 02

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trdltr dp1 a TRDL Tribute   Dirty Pair 01

This is a piece done for the This Week Jam, the subject being the classic manga and anime heroines, Dirty pair!

Man, I used to love Dirty Pair. Initially, it was just the simple aesthetically pleasing combination of a redhead and a brunette, both in latex white shorty kits, blasting things and getting into trouble. Then Adam Warren started doing the Dark Horse version for SP and I was educated on how to draw the female rear end, line never before, and was also pretty amazed at his use of both zipatone and shiny, chromy effects in the outfits. This jam was a fun blast from the past. i drew these ladies a few times when i was younger, always in my own style. In this case, however, the lucky one is the ‘bot between them…

You can see this illustration herein the TRDL Tribute Gallery.
twhip grey TRDL Tribute   Dirty Pair 01

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th trdltr swwr TRDL Tribute   Scarlet Witch: No More Robots 02

This is a piece done for the This Week Jam, the subject being Marvel’s Scarlet Witch.

As you may know, Joao and I were of verrrry like minds on this jam subject. When he posted his, i almost lost my own self. Same concept! So, it took me awhile to get this one finished, but here it is.

You can see this illustration herein the TRDL Tribute Gallery.

twhip grey TRDL Tribute   Scarlet Witch: No More Robots 02

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trdl emperorsarrow a TRDL Character Factory, No. 42: Emperors Arrow

This is the Emperor’s Arrow, a member of the Japanese National hero team Covert Star.

Created and illustrated by Thom Chiaramonte

:::

Emperor’s Arrow

Name: Aku Nimazaki
Affiliation: Covert Star

Attributes:

Melee: 20
Reflex: 30
Muscle: 20
Vigor: 20
Acumen: 30
Observation: 40
Will: 10

Life: 90
Influence: 80

Abilities:

Dimensional Slip: As a result of the posthuman processes to which he was subjected over three different treatment courses, Aku Nimazaki was initially believed to have developed the ability to generate a weak form of black matter, a substance offering higher potential energy, low inertial resistance, and incredible kinetic strength. While technology was designed in order to harness this matter and use it as an effective long-range weapon, it was later determined that Nimazaki was not actually generating black matter, but rather pushing back into a slip dimension, where black matter was the inert material of space, and shedding remnants of it as he fell forward into the known world again. This allowed the Covert Star Technology Group to develop the means for Nimazaki to stay within the black matter dimension for longer periods of time than the microseconds of slip his natural ability allowed. A special, pressurized suit was designed that would allow him minimal life support, and resist the frictional pull of his body back into the prime known dimension, allowing him to stay slipped, and thereby unreachable, at length. While slipped, he is undetectable by all conventional sensor technology, able to travel at compressed spacetime rate, and emerge from the slip dimension at will, in order to fire his weapon. A back-braced, gyroscopically supported projectile weapon, similar to small-scale rail guns in development for the military, was designed to integrate with Nimazaki’s pressure suit, harnessing the remnants of black matter he brought with him out of the … Read on for more awesome…

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