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trdl nebulum a TRDL Character Factory, No. 65: Nebulum

Nebulum is a rogue Chinese posthuman, developed in the Jade Talon program but leading the Crew Mururoa team of posthuman criminals.

Concept, Art and Background: Thom Chiaramonte

:::

Nebulum

Name: Lin-Chiang Shen
Affiliation: Crew Mururoa

Attributes:

Melee: 30
Reflex: 20
Muscle: 20
Vigor: 75
Acumen: 20
Observation: 10
Will: 10

Life: 145
Influence: 640

Abilities:

Plasma Generation and Control: Nebulum’s brain has been psiomutated to tap into the core of an unknown energy source at the core of a distant black hole. This allows him to draw energy from the energy source, through an undefined psychically linked energy stream, into his own body. The limits of his ability to do so, and the working maximum yield of his energy discharging capability have not been proven. Nebulum can create arcs of offensive energy as a weapon, power plasma-based equipment and fuel cells, and create plasma cores of intense power that orbit his body in three distinct paths, acting as instantaneous defense against incoming attacks that Nebulum can anticipate. Because of the unstable nature of his abilities, his containment suit was developed to restrain his ability to release unintended surges of plasma energy, to protect himself and others. When not wearing the suit, his ability to control his power is severely stunted, and he fears using anything but the smallest amount of energy release possible, for fear of an accidental, uncontrolled conduit of the black holes power source into the Earth’s atmosphere.

The ‘distant black hole’ that his handlers, and Nebulum himself, believe power his abilities is not, in fact, a stellar event, but rather a bleed-off of radiation from the fringes of a shunt dimension, from which Western scientists tapped what they call ‘black matter’ in their research. In Nebulum’s case, his brain and nervous system have become infused with a … Read on for more awesome…

Related posts:

  1. TRDL Character Factory, No. 42: Emperor’s Arrow
  2. TRDL Character Factory, No. 43: El Condor
  3. TRDL Character Factory, No. 62: Lyge
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This may not actually apply to any of our regular conscripted R3 Army, as I *think* I might be the only one with an iPhone so far, but for those keeping track, the iPhone and Touch now have the ability to capture an icon and land it on the home screen of the device, as a bookmarking alternative to Safari’s typical bookmarks. It’s a fun little way to customize and add graphics. Cool enough. It does this by taking a snapshot of the index page of a given site, and shrinking it down to a certain size and then aqua-fying it, with the rounded corners and sheen to it. But what if you want a custom icon of your site’s logo or whatever? You have to make one, and trick the device of the incoming user to see your custom icon over the one it will try to generate in the absence of something already existing.

So, here we have the TRDL iPhone/Touch icon, which visitors will get if they bookmark the site from an Apple mobile device:

Attachment:
apple-touch-icon.png

And here is a shot of it in action. Number three, of course.

Attachment:
trdllogo.jpg

The one bummer is that I can’t do icons for TRDL, R3 and Finit-e, unless I have unique root folders. Since both are sub-sites of TRDL, it’s not possible. The unique web addressing [ http://www.finit-e.com] just auto-forwards back to the TRDL site. Ah well! Technologies!

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  1. TRDL v2.0 and the Finit-e Graphic Serial are Live!
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th trdltr alhobbie TRDL Tribute: Al Hobbie

This was a commission piece done for one of my regular clients, a character i *think* loosely based on him, but one never really knows. The original imagery I was given as source material was done in a sunday comic strip style, and had very different colors going on, like purple pants and much brighter tones for vest and shirt. I tried to adapt that origin material to inform a TRDL style design. I really like the hair and the face the most.

You can see this illustration herein the TRDL Tribute Gallery.
twhip grey TRDL Tribute: Al Hobbie

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th trdltr cap08 TRDL Tribute: Captain America 2008

This is a piece done for the R3 Jam, the subject being Bucky Barnes.

I was very reluctant to get into the whole Winter Soldier thing when i learned that Brubaker had brought back Bucky. But I love his work, and I gave it a try, and frankly, it’s the best Cap’s title has been in decades.

While I’ve had a loooong list of issues with Alex Ross’ design for the new uniform, I found that by matting it out, I could handle it a lot better. My issues still lean towards design and composition issues (the shield shape unflatteringly sloping on the torso; redundancy in symbols) but the darker colorway works for me. Again, matte.

The three items many fans or casual readers reacted to most (canteen, knife, pistol) I actually quite like. This is a SOLDIER who has spent years in black ops. He’s going to make his own mark as Cap.

You can see this illustration herein the TRDL Tribute Gallery.
twhip grey TRDL Tribute: Captain America 2008

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Related posts:

  1. TRDL 2011 Series No. 64 – Captain America [Film Version]
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trdl hammerfall a TRDL Character Factory, No. 64: Hammerfall

Hammerfall is a former British government weapon gone rogue.

Concept, Art and Background: Thom Chiaramonte

:::

Hammerfall

Name: Davis Woodman
Affiliation: n/a

Attributes:

Melee: 40
Reflex: 20
Muscle: 30
Vigor: 30
Acumen: 10
Observation: 30
Will: 20

Life: 120
Influence: 60

Abilities:

Hammerfall can generate plasma energy, which can be used in offensive melee and ranged attacks, or defensively to deflect attacks. More importantly, however, the plasma energy continues to burn on the target area, and is difficult to break down. It will eventually dissipate but cannot be easily removed physically or through suppression, as it is not an incendiary form of energy in the literal sense. It can be shed by moving at sufficient speed, through chemical means, or by making contact with Hammerfall again, triggering his own posthuman latent plasma absorptive capabilities. In addition, his armor protects him from physical and some energy attacks, while his own physiology allows him to resist plasma and other energy-based attacks.

Plasma Generation/Control: Hammerfall generates and controls plasma [30 IV; 30 RV]; energy may be generated and accumulated at +1CS damage every three turns until reaching a maximum intensity of 75 points and requiring release within 2 turns or damage [10 IV] will occur each turn until discharged. Can be used defensively as a targeted shield against physical attacks [20 AP] as well. Once an opponent has been struck with the attack [up to 75 IV], the energy will adhere to them and continue to deliver damage at full intensity for the first first round, 50% Intensity in the second, and then a decrease at a rate of 5 points per round until dissipated. It can be removed by attaining above average speed [30 IV], through a chemical bath or energy nullification field, or by making contact with Hammerfall physically. Hammerfall enjoys … Read on for more awesome…

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  1. TRDL Character Factory, No. 121: Solaris
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th trdltr thescorpion TRDL Tribute : The Scorpion [Amazing Fantasy]

This is a piece done for the R3 Jam, the subject being the Marvel comics character Scorpion, any version.

Having just drawn the classic Gargan Scorpion last week in the Moon Knight piece, I decided to pull this newer character out to draw, as she’s been in my to-draw queue file ever since I caught wind of the design when Marvel publisher her a few years ago. I thought the design was incredibly subdued for Marvel, with a monochromatic color scheme and a techie, espionage look to her bodysuit. Looks a lot like my own design work, frankly, so no surprise I was drawn to it, so to speak. One change: I wanted to show her full face, so i took a page from the classic Scorpion design and made her mask translucent. Kind of a cheat, but it’s just not as fun if I don’t get to draw the lips…

You can see this illustration herein the TRDL Tribute Gallery.
twhip grey TRDL Tribute : The Scorpion [Amazing Fantasy]

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Related posts:

  1. TRDL Tribute: Rikku [Final Fantasy]
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trdl machmaiden a TRDL Character Factory, No. 63: Mach Maiden

Mach Maiden is a member of the posthuman disaster relief and defense team Rampart!

Concept, Design and Art: Joao Marques and Thom Chiaramonte
Background: Thom Chiaramonte and Joao Marques

:::

Mach Maiden

Name: Sarah Tanaka
Affiliation: Rampart

Attributes:

Melee: 20
Reflex: 40
Muscle: 20
Vigor: 50
Acumen: 20
Observation: 20
Will: 30

Life: 130
Influence: 70

Abilities:

Hyper-Speed Reflexes: Mach Maiden has the latent posthuman ability to accelerate her range of motion over time, increasing her ability to run, lunge, maneuver and dodge blows, when able to plan her motion and given ample time to build up sufficient excitement in the molecules of her body. She does not have instantaneous, ‘snap’ muscle reflexes, and must use her acceleration to strategically employ her abilities, but one in motion can rapidly shift her course and physical actions at a split-second need. She can attain a top Speed of 40, with acceleration and deceleration occurring at +1CS/ -1CS per round; when at speeds greater than 10, she enjoys +3CS to Dodge/Evade and +1CS to Strike.

Enhanced Physiology: As a result of the posthuman process, Mach Maiden’s Muscle, Reflex and Vigor have been enhanced as reflected in the Attributes above, and she is resistant to physical and energy damage [10 AP]. In addition, she wears elements of Body Armor comprised of a ultra-low-traction slip material that causes physical attacks to lose purchase. This is treated as an effective Armor of 20. Damage of 20 or less is not resolved, and greater than 20 makes effective contact and is resolved against her skin’s latent resistance to injury as described.

Reflex Boots: Mach Maiden wears a variation of the same technology designed for her sometime teammate Mercury, which provide the necessary resilience, traction and integrated cooling system to keep her in control when maneuvering at high … Read on for more awesome…

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trdl lyge a TRDL Character Factory, No. 62: Lyge

This is Lyge, a member of the Australian/NZ regional defense team, Alchera.

Concept, Design and Art: Joao Marques
Background: Thom Chiaramonte and Joao Marques

:::

Lyge

Name: Sorrow Mandicant
Affiliation: Alchera

Attributes:

Melee: 20
Reflex: 20
Muscle: 10
Vigor: 10
Acumen: 10
Observation: 30
Will: 50

Life: 60
Influence: 90

Abilities:

Shroud: Lyge can summon a blanket of black matter, which is odorless, tasteless and intangible, but is visible and can absorb energy and disrupt physical attacks within it’s perimeter. It is not physically capable of obstructing the movement of objects, but can affect the electronic guidance systems of electronic delivery systems, and cause natural gyroscopic control to malfunction. Those engulfed in the shroud suffer blindness and disorientation. It should be noted that Lyge’s Shroud is not believed to be directly related to the black matter leeched from the dimensional slip discovered by the Covert Star Initiative. Some third-party researchers have speculated that it may be a naturally occurring release of a buffer substance that may exist in the interstitial space between dimensions, but little is understood about the known black matter, and less of Lyge’s unique abilities, and this theory hasn’t been substantiated.

Lyge can generate a Shroud [50 IV; 50 RV] with the following effects:
-all sensory input is disrupted, rendering human senses muted [30 IV]; electronic sensory, surveillance and communication equipment is further disrupted [40 IV]. Electronic and gyroscopic controls require a Reflex Save on the part of the pilot to retain control of the craft each round it is affected. This effect only occurs while in contact with the Shroud itself.

Origin:

Sorrow Mandicant was once a promising young violinist, daughter of a Greek mother and American father, who was raised in Athens and sent to schools for prodigious music students since her pre-teen years. Entering … Read on for more awesome…

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  1. TRDL Character Factory, No. 80: Alchera
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th trdltr moonknight02 TRDL Tribute : Moon Knight

This is a piece done for the This Week Jam, the subject being the classic Marvel character Moon Knight.

I drew Moon Knight a LOT as a kid. I really took to the character, far more than Batman, on which he’s obviously based, because of the monochrome style and haunting look. in fact, now that i think about it, I took to a lot of monochrome character designs as a wee lad. Consistent for me. Anyway, I mentioned in the onset of this jam that there are many ways to interpret MK’s look, depending maybe on your predilections for either nostalgia, artist intent, editorial decisions, design changes over the years, alternate realities, and what not. I grew up looking at old MK comics, and seeing him as all white. Regardless of reading about white being silver, and silver being black, I just never got that out of my head, and so he will always be, to me. Especially kicking Marvel villains in the business WHILE choking them.

You can see this illustration herein the TRDL Tribute Gallery.
twhip grey TRDL Tribute : Moon Knight

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th trdltr enchantress2 TRDL Tribute : Enchantress [DC]

This is a piece done for the This Week Jam, the subject being the character Enchantress, either publisher.

Since I drew the Marvel Enchantress as a commission for R3 member Vlad a few years ago, I thought I’d try something different and do the DC version this time. I was not familiar with the character, other than a few references in the recent DC books, but i became inspired by Tulio’s version using the old costume for her, so that’s how this started. I think it turned out pretty well.

You can see this illustration herein the TRDL Tribute Gallery.
twhip grey TRDL Tribute : Enchantress [DC]

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  1. TRDL 2011 Series No. 85 – Enchantress
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