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Obscura is a privately-funded posthuman employed by the PDI facility in Canso, Newfoundland, as part of the company’s security force, Polaris.
Art and Origin: Thom Chiaramonte
:::
Name: Danica Willow
Affiliation: Polaris
Attributes;
Melee: 25
Reflex: 25
Muscle: 20
Vigor: 25
Acumen: 35
Observation: 35
Will: 20
Life: 95
Influence: 90
Abilities:
Neurological Disruption: Obscura’s latent posthuman ability involves the projected manipulation of neurological tissue. Specifically, she can cause dysfunction in the language center of the mammalian brain, temporarily disrupting the ability to comprehend and communicate in her opponent. In it’s raw state, this ability is of only 10 Intensity, making it only moderately effective and primarily suited to non-combat stealth operations. However, with the use of her Babel Cloak, the effects of the ability are significantly enhanced: the effective Intensity is raised to 40, and up to 10 targets may be affected in a single attempt. The resolution of attacks involving this ability require no formal Attack on the part of Obscura, but rather an Acumen Save on the part of her opponents. Each target must make a Save, modified by the following:
Range: if the opponent is from 0 – 1 meters from Obscura, a Red Cell is required; 2 – 5 meters, an Orange Cell; 6 – 15 meters, a Yellow Cell. If the target is enveloped by the Babel Cloak in a Grapple Action, the effect is immediate and automatic.
Intensity vs. Acumen: If the target’s Acumen is higher than the effective Intensity of the Attack, the target receives a +1CS to the Save; If the target’s Acumen is lower than the effective Intensity of the Attack, then a -1CS is applied to the Save.
The affects of a successful attack include disorientation and mild shock, reflected in -2CS applied to any Acumen, Observation or Will … Read on for more awesome…
Related posts:
- TRDL Character Factory, No. 52: Temper
- TRDL Character Factory, No. 21: Arctica
- TRDL Character Factory, No. 101: Basilisk

Q Suzuki is a renegade Japanese posthuman, popular among the rebellious youth but considered a symbol of the dangers of super-normal experimentation by the conservative public.
Art and Origin: Thom Chiaramonte
:::
Q Suzuki
Name: unknown
Affiliation: n/a
Attributes:
Melee: 30
Reflex: 40
Muscle: 20
Vigor: 30
Acumen: 40
Observation: 40
Will: 10
Life: 120
Influence: 90
Abilities:
Cybernetic Enhancements: Along with the physiological refinements as a result of her posthuman treatments reflected in the Attributes above, Q Suzuki’s arms were amputated at the shoulder and replaced with cybernetic replacements, made from a titanium underlayment and substructure and sheathed in a steel resin amalgam, providing 40 points of Armor over 40 Core in each limb. Each palm is fitted with a flamethrower with a fuel tank buried in the forearm, capable of generating 30 points of incendiary damage over a 5m range. In addition, heavy electromagnets in each finger allow Q Suzuki to suspend her entire body weight from one hand when gripping a ferrous object, a provision that enables her to scale metallic structures.
Regeneration: Nanocelles circulating in Q Suzuki’s blood and spinal fluid remain dormant until injury, where they assist her natural healing process by recombining to repair damaged tissue, fractured bone and nerve damage, and facilitate the rapid reproduction of blood cells. This allows for rapid regeneration, at the rate of 20 points of Life per 5 rounds of rest.
Jetpack: Q Suzuki’s back is fitted with a segmented titanium support structure, which houses a compact jetpack, powered by a micro-fuel cell. It allows for a Range of 40, and sustained flight for 30s at a time before requiring 10 rounds of recharge.
Origin:
Very little is known about the renegade posthuman using callsign Q Suzuki. It has long been rumored that she was an early participant … Read on for more awesome…
Related posts:
- TRDL Character Factory, No. 81: Dr. Go
- TRDL Character Factory, No. 06: Surujin
- TRDL Character Factory, No. 89: Iridise

Iridise is a member of the Japanese National Defense Team, Shining Star.
Iridise
Name: Riku Numi
Affiliation: Shining Star
Attributes:
Melee: 20
Reflex: 45
Muscle: 15
Vigor: 25
Acumen: 20
Observation: 25
Will: 30
Life: 105
Influence: 75
Abilities:
Light Generation: Iridise can generate a tightly focused beam of light energy, similar to a laser, and strike targets at great distances with pinpoint accuracy. Her Ability Intensity is 50, and she can strike a target as small as 1cm in diameter at 50 Range. Her skin glows faintly in low-light conditions, which is an involuntary manifestation of her power. The damage caused by her Attack is proportional to the range of the Attack: Targets up to 5 meters from her take 50 DP; 6-20 meters take 40 DP, and 21 meters to maximum range take 30 DP. She may only fire one beam at a time, and has trained to aim with either forefinger. If her hands are restrained, she may generate the beam at a point approximately arm’s distance from her face, but at 20 Intensity, Range and Damage, and she must make a Will Action in order to attempt this form of attack, which is done at the onset of the round, without penalty.
Origin:
Riku Numi was a television news anchor in Tokyo who began her career at a small independent news station broadcasting on a public access bandwidth channel, to an audience too small to accurately measure statistically. Despite being attractive and intelligent, she might have languished in the minor leagues for years had she not been fortunate enough to be the sole journalist to discover, and report on, Covert Star’s first public appearance, in the pursuit of a rogue posthuman through the streets of the Downtown business district. Covering a string of petty vandalism incidents … Read on for more awesome…
Related posts:
- TRDL Character Factory, No. 81: Dr. Go
- TRDL Character Factory, No. 90: Q Suzuki
- TRDL Character Factory, No. 06: Surujin

Geiger is a member of the criminal enterprise: The Gorgon Gang.
Art by Joao Marques
Origin by Thom Chiaramonte
:::
Geiger
Name: Rhys Bolles
Affiliation: Gorgon Gang
Attributes:
Melee: 35
Reflex: 20
Muscle: 25
Vigor: 30
Acumen: 15
Observation: 20
Will: 20
Life: 110
Influence: 55
Abilities:
Radiation Emission: Geiger’s involuntary latent posthuman ability is the generation of an unknown form of radiation, frequently misidentified as antimatter, or theta, radiation. It seeps from his body at an uncontrollable rate, and unchecked would reach a range of approximately 6 radial meters from him at all times. The effect of this radiation is different on organic and inorganic compounds: both suffer a breakdown at the molecular level, but with different manifestations. While the effect of the radiation on inorganic materials primarily causes a dark red discoloration and some material elasticity (obvious physical deformation and breakdown of most physical material, along with 50% Structure loss, the effect on organic material is much more devastating, with organic cellular material caking and cracking, with fluids draining from the cracks with a decidedly orange-red hue. Living creatures affected by this radiation take 40 DP every round of exposure, and 1 DP every following round cumulatively until treated for radioactive exposure.
Geiger wears a tightly sealed, interlocking suit of ceramic composite armor on a permanent basis, which offers 40 AP. If he takes damage through the armor, he will begin to leak radiation at a rate proportional to the reduction of his life. For example, if he takes 11 points of damage through his armor, this represents 10% off his Life, and he subsequently will begin leaking a 10 IV field around his body, emanating from the impact point of the attack, and at 2m range. The armor must be repaired in order to stave off the … Read on for more awesome…
Related posts:
- TRDL Character Factory, No.94: Dervish
- TRDL Character Factory, No. 113: Fugue
- TRDL Character Factory, No. 111: Adder
TRDL Tribute – Firestorm + Firehawk
05/08/08

This is a piece done for the R3 Jam, the subject being the DC hero of many identities, Firestorm.
I have to admit, I never liked the character. Impossibly powerful, with very little cohesive substance behind the use of it, limited creative energy on the behalf of the writers and artists, a tacky costume, and frankly, underwhelming human angle, what with the two souls in one garish costume concept. That said, I had to give it a go. Unfortunately, the combination of my disinterest in the character and some general exaustion produced this piece, that seemed to get worse and worse as I tried to salvage it. Worst of all, I later discovered a new version, well outdated now, but wildly reimagined version of the character, a costume I wish I had drawn now. Ah well. Forward!
You can see this illustration herein the TRDL Tribute Gallery.
Follow this topic in the R3 Forum
here!… Read on for more awesome…
Related posts:
TRDL Tribute – Arnim Zola
05/08/08

This is a piece done for the R3 Jam, the subject being the classic Captain America villain, Arnim Zola.
I love this guy, and always have. Marvel’s penchant for putting faces where they don’t belong (stomachs, tanks, planets) and omitting faces where they do (Awesome Android) always baffled and delighted me, when I was too young to understand how much drug was at work in the Bullpen. Anyway, Zola was always pretty cool looking, holding a Kirby Whatsis in his hand or whatever, but the colors were a bit much. When I saw a more contemporary take, I had to do it. I gave it a little TRDL style, but not much deviation…
You can see this illustration herein the TRDL Tribute Gallery.
Follow this topic in the R3 Forum
here!… Read on for more awesome…
Related posts:

Big Man of Peaceful Dreams is a member of the Japanese posthuman national team, Covert Star.
Art and Origin: Thom Chiaramonte
:::
Big Man of Peaceful Dreams
Name: Dr. Ryogo Hideki
Affiliation: Shining Star
Attributes:
Melee: 35
Reflex: 35
Muscle: 60
Vigor: 60
Acumen: 70
Observation: 25
Will: 30
Life: 195
Influence: 125
Abilities:
Powered Armor: BmoPD’s powered armor is a SOKAK-derived Stage II Carapace Type design, housing a secondary containment system that provides life support for the occupant. The powered armor provides significant Body Armor [50 AP] and is extremely light-weight relative to it’s mass, thanks to the use of honeycomb polymers. This also allows the Magnetic Repulsion system located in its back assembly to provide substantial levitation and flight capability [40 Intensity, Range and Speed] while consuming very little power. The armor itself, completely loaded with ordinance and power cells, weighs under 1,600 kg. The armor and all systems are powered by a bank of 6 cells which regenerate in UV light and allow for near-continuous operation under passive and combat conditions, unless in the absence of UV radiation, where the suit loses 10% of its rated Armor, and -1CS to all Physical Attributes, each day until shut down to preserve Life Support at 10% power. The Armor rating of the powered armor is directly driven by the power level in the cells, which are thrice redundant (2 cells are required for full operation) as the honeycomb polymer plating system is held together at the molecular level by an energy web. The powered armor provides a range of sensors including thermograph, low-light, and telescopic vision which add +2CS to Observation Actions. It should be noted that while the pilot of a Carapace Type armor is normally entirely contained within the torso of the system, the occupant of the … Read on for more awesome…
Related posts: