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D:HT INTRODUCTION: AN OVERVIEW OF THE DYSTOPIA: HOSTILE TAKEOVER GAME ENVIRONMENT. ADVISABLE YOU READ THIS FIRST. SELECT |
D:HT OVERVIEW: IT'S PRETTY MUCH LIKE TEN YEARS FROM NOW, BUT THE CONSPIRACY THEORIES ARE TRUE, CORPORATE SECURITY CAN SHOOT TO KILL, AND IF YOU SEE A DARK SEDAN BEHIND YOU, THEY REALLY ARE FOLLOWING YOU.
D:HT GUIDELINES: THE A-Z OF THE DYSTOPIA ENVIRONMENT. WHAT'S SIMILAR TO CYBERPUNK, WHAT'S DIFFERENT, AND A ROUGH MEASURE OF TECHNOLOGY, CURRENT EVENTS, AND CULTURE.
D:HT REFERENCES: A REFERENCE GUIDE TO SOME OF THE INSPIRATION FOR THE D:HT ENVIRONMENT. BOOKS, FILMS, AND TV.
D:HT FREE EXCHANGE: NOTES ON THE CREATION OF THE D:HT SYSTEM. SOURCES HAVE BEEN IDENTIFIED WHERE POSSIBLE, AND GUIDELINES FOR HOW TO USE D:HT IN YOUR OWN HOUSE RULES, IF DESIRED.
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D:HT RULESET: THE COMPLETE CORE RULES AND GAME MECHANICS FOR A PRE-CYBERPUNK CAMPAIGN. |
D:HT RULESET: THE CORE RULES INCORPORATE REVISIONS TO THE CORE CYBERPUNK 2020 RULES. AS A PREQUEL TO CYBERPUNK 2020, THEY OWE MORE OF THEIR COMBAT RULES TO THE FRIDAY NIGHT F IRE FIGHT SYSTEM FROM CYBERPUNK 2012 [1ST EDITION] , THOUGH NOT EXACTLY. THE BIGGEST CHANGES IN GAME MECHANICS ARE IN COMBAT ACTIONS AND THE STREAMLINING / OMISSION OF THE MORE CYBERPUNK ASPECTS OF THE TRADITIONAL RULES: CYBERNETICS AND NETRUNNING. SELECT
D:HT CHARACTER CREATION: STEP-BY-STEP INSTRUCTIONS FOR CREATING D:HT CHARACTERS AND NPCS. LIFEPATH, AFFECTATIONS, AND ORIGIN CREATION HAVEBEEN SOMEWHAT CONTEMPORIZED. SELECT
D:HT CAREER PACKAGES: CAREER [SKILL] PACKAGES CATER MORE TO THE CORPORATE ESPIONAGE WORLD THAN TRADITIONAL CYBERPUNK. THE TRADITIONAL CAREER PACKAGES ARE SIGNIFICANTLY DIFFERENT, AND SEVERAL NEW CLASSES HAVE BEEN DEVELOPED. NO POST-APOCAPLYPTIC NOMADS OR ROCKERBOYS HERE, AND NETRUNNING DOES NOT YET EXIST. SELECT
D:HT SKILL LIST: A COMPREHENSIVE SKILL INDEX, AND GUIDELINES FOR HOW TO USE THEM. SELECT
D:HT FIGHTING STYLE: A COMPREHENSIVE LIST OF TRAINED FIGHTING STYLES AND MARTIAL ARTS, AND THEIR COMBAT BONUSES . SELECT
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D:HT WEAPONS / EQUIPMENT: A COLLECTION OF GEAR USED IN THIS SYSTEM. SIGNIFICANTLY LESS POWERFUL ORDINANCE THAN THE CORE CYBERPUNK ENVIRONMENT |
D:HT WEAPONS: MELEE WEAPONS / RANGED MELEE [THROWN] WEAPONS / BALLISTICS / HEAVY WEAPONS / EXOTICS / NON-LETHAL WEAPONS
D:HT EQUIPMENT: ARMOR / DEMOLITION AND EXPLOSIVES GEAR / MISCELLANIOUS EQUIPMENT
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D:HT BIOWARE / NANOWARE IMPLANTS:LESS CYBERNETIC, MORE BIOENGINEERING. THE CURRENT LEVEL OF BLACK LAB RESEARCH AND DEVELOPMENT. |
D:HT BIOWARE: BIOLOGICAL IMPLANTS AND YOU. SELECT
D:HT NANOWARE:BIG RESULTS IN SMALL PACKAGES. SELECT
D:HT GENETIC MUTATIONS: ORBITAL EXPERIMENTS IN GENETIC ENGINEERING. PENDING
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D:HT VEHICLES:A COLLECTION OF VEHICLES REPRESENTING THE UNEASY MARRIAGE OF FUTURISM AND UTILITARIOANISM IN PRE-CYBERPUNK INDUSTRIAL DESIGN. INCLUDES PERSONAL AND HEAVY VEHICLE CLASSES, AND PARAMILITARY /CORPORATE SECURITY DESIGNS. |
D:HT MOTORCYCLES: TWO WHEELS, OVER-SIZED ENGINE, HARD TO CATCH.
D:HT SEDANS: FOUR-WHEELED PERSONAL TRANSPORT VEHICLES, FROM ROADSTERS TO LIMOSINES.
D:HT TRUCKS: PERSONAL HAULERS AND HEAVY-DUTY OFF-ROAD CAPABLE VEHICLES. NOTE THE ACRONYM S.U.V. DOES NOT EXIST IN D:HT.
D:HT HEAVY VEHICLES: GROUND-BASED SEMIS, HAULERS, COURIER CRAFT.
D:HT AERODYNES: A NEW, RARE FORM OF VECTOR-THRUST VEHICLE; LOW TO THE GROUND OR MAGNETICALLY-LINKED TO ROUTE GRIDS. UNCOMMON IN THE PUBLIC SECTOR.
D:HT AIRCRAFT: AIRPLANES, TRADITIONAL VECTOR-THRUST VEHICLES, HELOS, AND GLIDERS.
D:HT OTHER VEHICLES: WATER CRAFT, PERSONAL TRANSPORTATION SYSTEMS, AND ATVS.
D:HT LANDMATES: EXPERIMENTAL, HIGHLT CLASSIFIED, HARD TO CONTROL, AND SCARY AS HELL ... SHIROW'S VISION AT WORK.
PENDING; see DATAFORTRESS 2020 for hundreds of vehicle conversions!
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D:HT CAMPAIGNS:TWO CAMPAIGNS RUN WITHIN THE D:HT ENVIRONMENT. ONE ENDED BADLY, AND THE OTHER IS ONGOING. |
D:HT CAMPAIGN 1.0- CREW: BORROWED HEAVILY FROM MICHAEL MANN'S FILM HEAT, THE MOVIE THAT PROVED THAT CRIMINALS CAN BE AS TRAINED, ORGANIZED, MERCENARY, AND TACTICAL AS THE OPPOSITION, IF NOT MORE SO. "YOU MUST BE READY TO DROP EVERYTHING IN 30 SECONDS IF YOU SEE THAT HEAT AROUND THE CORNER..." THE CREW IN THIS CAMPAIGN WAS NOT, AND PAID THE PRICE .
D:HT CAMPAIGN 2.0 - COVERT OPERATIONS: THE CURRENT CAMPAIGN TRACKS THE BLACK OPS MISSIONS OF THE OPERATIVES THAT QUIETLY HIT THE CREW FROM CAMPAIGN 1,0 : COVERT OPERATIONS CAMPAIGN SECTION
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D:HT CHARACTER ARCHIVE:A COLLECTION OF CHARACTERS USED IN D:HT CAMPAIGNS. |
CHARACTER SHEETS FOR PC AND NPC PERSONALITIES CAN BE VIEWED THROUGH THE D:HT CHARACTER ARCHIVES, HERE CLICK ON THE IMAGES TO DOWNLOAD PDF VERSIONS OF THE CHARACTER SHEETS, WHICH MAY INCLUDE:
SOLOS [ASSASSINS / BODYGUARDS / BOUNTY HUNTERS / RONIN / TSA NINJAS / YAKUZA ]
MILITARY [COVERT OPERATIVES / LANDMATE PILOTS ]
CORPORATES [COMPANY MEN / CORPORATE OPERATIVES / CORPORATE SECURITY / SPOOKS]
AUTHORITY [COPS / DETECTIVES / SWAT / PROFILERS]
DRIVERS [COURIERS / TRANSPORTERS / WHEELMEN]
CRIMINALS [CATBURGLARS / GANGERS / MOBSTERS [CORPORATES]
MISCELLANIOUS: CELEBS / FIXERS / GANGERS / HACKERS / INFORMATION BROKERS / NOMADS / TECHS
SPACERS [PILOTS / ORBITAL SECURITY / ORBITAL CORPORATES / WORKGANGERS] NOTE: SPACERS PUSH THE LIMITS OF D:HT LOW-TECH TIMELINE, SEE INTRO GUIDELINES FOR MORE DETAILS.
D:HT CHARACTER SHEET: THE D:HT CHARACTER SHEET COMES COMPLETE AS A PDF DOCUMEN:. SELECT [OR REQUEST AN EDITABLE INDESIGN COPY]
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