MARVEL RPG STATS:
NAME: RODNEY GEEL
GROUP AFFILIATION: GORGON GANG
ATTRIBUTES:
FIGHTING: REMARKABLE [30]
AGILITY: AMAZING [50]
STRENGTH: EXCELLENT [20]
ENDURANCE: REMARKABLE [30]
REASON: TYPICAL [6]
INTUITION: REMARKABLE [30]
PSYCHE: TYPICAL [6]
HEALTH: 130
KARMA: 42
POWERS:
HYPER-SPEED: HAMMER & TONG ENJOYS INCREDIBLE RANK HYPER-SPEED, TECHNICALLY 1 RANK MORE POWERFUL THAN THE ORIGINAL RECIPIENT OF THE SAME PROCESS, MERCURY. HE DOES NOT, HOWEVER, UTILIZE THE SUBDERMAL COOLING SYSTEM MERCURY EMPLOYS, AND AS SUCH, RUNS THE CONSTANT RISK OF HYPO-GLYCEMIC-INDUCED BIOFEEDBACK COLLAPSE. HE MUST CONSUME ENERGY STORES EQUAL TO HIS RATE OF EXPENDITURE OR SUFFER ALMOST IMMEDIATE COUNTER-REATCIONS THAT ARE PREDICTED TO BE POTENTIALLY FATAL. HE CARRIES A SPECIAL HIP HARNESS CONTAINING A HARDY SUPPLY OF SPECIALLY-FORMULATED ENERGY GELS IN SYNTHPACKS THAT ARE ENZYMATICALLY SOLUBLE. HE CARRIES A RANGE OF CONCENTRATED DOSES, GOOD FOR VARYING AMOUNTS OF EXPENDITURE, AS CALCULATED BY THE PHARMACEUTICAL COMPANY THAT DEVELOPED THE FORUMLA FOR HIS ORIGINAL HANDLERS AND NOW SELLS THEM TO HIM AT EXHORBITANT RATES. IN GAME TERMS, HAMMER & TONG MUST CONSUME GEL PAKS AFTER EACH ACTION EMPLOYING HYPER-SPEED. THIS CAN EITHER BE A SINGLE ACTION WITH NO PENALTY, OR A COMBINED ACTION AT -1CS TO THE SUBSEQUENT ACTION. THE SUPPLY CAN BE ASSUMED TO BE FEASIBLY LIMITLESS FOR A PERIOD OF 24 HOURS OF MODERATE POWER USE. WHILE HE DOES NOT TECHNICALLY REQUIRE THE ENERGY SUPPLEMENTS TO SURVIVE WHEN NOT CONSCIOUSLY USEING HIS HYPER-SPEED ABILITY, HE IS, AT REST, CONSTANTLY SUFFERING FROM ODERATE STARVATION AND REQUIRES EITHER A STEADY SUPPLY OF FOOD, OR PERIODIC SMALL DOSES OF THE ENERGY GEL. IF WITHOUT GEL OR FOOD SOURCES FOR MORE THAN 10 ROUNDS OF COMBAT, DESPITE NOT ACTIVELY USING HIS POWER, HAMMER & TONG WILL BEGIN TO LOSE HEALTH AT A RATE OF 10 PTS PER ROUND. IN NON-COMBAT SITUATIONS, GOING WITHOUT FOOD FOR MORE THAN 30 MINUTES, OR WITHOUT A MAINTENANCE DOSE FOR MORE THAN 8 HOURS, WILL CAUSE THE SAME EFFECT.
BODY ARMOR: HAMMER & TONG'S BIO-MUTATION GRANTED HIM HARDENED MYELIN SHEATHING, GRANTING HIM EXCELLENT STRENGTH NATURAL RESISTANCE TO PHYSICAL AND ENERGY ATTACKS, AND INCREDIBLE STRENGTH RESISTANCE TO HEAT ATTACKS. THIS IS TIED DIRECTLY TO HIS PHYSICAL HEALTH: ONCE HIS HEALTH IS REDUCED BY 50%, THE BODY ARMOR IS REDUCED AT THE SAME RATE AS HIS HEALTH (IE. AFTER 67 POINTS OF HEALTH LOSS, THE BODY ARMOR IS CONSIDERED COMPROMISED, AND SUBSEQUENT ATTACKS ARE RESISTED AT BODY ARMOR RANK RATE, BUT ANY DAMAGE THAT PROCEEDS TO REDUCE HEALTH, REDUCES BODY ARMOR SIMULTANEOUSLY: 40 PTS OF PHYSICAL DAMAGE WOULD CAUSE 20 PTS OF HEALTH LOSS, PLUS REDUCE BODY ARMOR FOR THE NEXT AND SUBSEQUENT ROUNDS BY 20 PTS , TO ZERO.
BLUDGEON WEAPONS- HAMMER, TONGS: BOTH HAND WEAPONS CARRIED BY HAMMER & TONMG ARE STRAPPED TO HIS HIP HARNESS WHEN NOT IN USE, ANCHORED NEAR HIS NECK ALONG THE BACK. HE MAY DRAW THEM AND USE THEM IN A SINGLE ROUND (WITHOUT USE OF POWERS) WITH A -1CS PENALTY TO THE FIRST ATTACK(S). HE DOES NOT ENJOY AMBIDEXTERITY, SO EACH WEAPON MAY BE USED IN A ROUND, BUT AFTER THE FIRST ATTACK, SUBSEQUENT ATTACKS MUST BE RESOLVED USING MULTIPLE-ATTACK RULES AS NORMAL. WHEN EMPLOYING HYPER-SPEED, ON A POWER FEAT, HE MAY ATTACK UP TO ONE HALF THE NUMBER OF POINTS OF HIS POWER RANK, WITH MULTIPLE ATTACK PENALTIES APPLYING EVERY 5 ATTACKS, AND FIGHTING FEATS REQUIRED EVERY 5 ATTACKS. EXAMPLE: HAMMER & TONG WISHES TO STRIKE A TARGET WITH BOTH WEAPONS USING HYPER-SPEED, REPEATEDLY STRIKING WITH EACH WEAPON. HE MAY MAKE 20 STRIKES (ONE-HALF HIS POWER RANK NUMBER) IN THAT ROUND. HIS FIRST FIVE ATTACKS WITH ONE WEAPON ARE AT NO PENALTY, RESOLVED WITH ONE FEAT, DAMAGE APPLIED 5 TIMES. HIS SECOND ATTACK WITH THE ALTERNATE WEAPON IS AT -1CS, DAMAGE RESOLVED THE SAME. THE NEXT FIVE ATTACKS ARE WITH THE FIRST WEAPON, NOW AT -2CS, RESOLVED THE SAME. THE FINAL FIVE ATTACKS ARE AT -3CS, RESOLVED THE SAME. THEORETICALLY, HE COULD CAUSE 20X THE WEAPON DAMAGE IN A SINGLE HYPER-SPEED ATTACK. THE HAMMER AND TONGS ARE EACH MADE FROM REMARKABLE STRENGTH MATERIAL.
BATTLE COMPUTER OPTIC HELM: HAMMER & TONG UTILIZES A MODIFIED COMBAT COMPUTER ORIGINALLY DESIGNED FOR VR TRAINING SYSTEMS, INCORPORATED INTO A HEMET WITH GOGGLES EMPLOYING TELESCOPIC, THERMAL, IR AND MULTI-TARGET ARRAYS. THE USE OF THIS HELMET ALLOWS HIM TO INTERACT WITH TARGETS AT HYPER-SPEED. WITHOUT IT, HE SUFFERS -5CS TO ATTACK AND TAKE ACTIONS AT HYPER-SPEED,AS HIS SENSES ARE NOT ENHANCED ENOUGH TO SUPPORT SENSORY INPUT AT POWER RANK SPEEDS. THE HELMET AND GOGGLES ARE MADE FROM REMARKABLE STRENGTH MATERIAL.