thom chiaramonte

I draw comics, ride bikes, and eat melon; sometimes simultaneously.

Posthuman RPG Sourcebook 04 - Confrontation Teams and Megagangs Part 02

Posthuman RPG Sourcebook 04 - Confrontation Teams and Megagangs Part 02

Posthuman RPG Sourcebook 04 - Confrontation Teams and Megagangs Part 02

A Posthuman RPG Character Supplement

You too can smash a supervillain with your enhanced fists. Do so early and often!

Here’s a selection of pages from the book, giving you a taste of what to expect!


About the Posthuman World: The Posthuman Universe involves, at its most basic premise, the manufacturing of superheroes. Posthumans are fabricated: powerful, bio-enhanced supersoldiers with latent abilities and incredible resistance to injury. No one is born this way, but many are born to be something greater than they were. But all of these new abilities come with a catch: a limited lifespan, and mortal risk in the heat of battle. The posthuman experiment begins with early espionage and black ops efforts, then spreads to a National Hero system where posthuman representatives do good works and solve conflicts between rival states, so the conventional militaries don’t have to. Soon, the movement spreads to sanctioned teams of national and corporate sponsored posthumans, providing disaster relief and public services, but always with the heavy hand of propaganda. When Confrontation Teams are developed by the corporate thinktanks as a means of fabricating exciting conflict for media consumption, things turn chaotic quickly, as some so-called bad actors discover they really CAN act as the criminals they pretend to be. And from there, it’s a battle royale and the stakes become very real.Posthuman is a fully self-contained role-playing game,, utilizing the Conflict Resolution System [CRS, pronounced CURSE], a simple attribute and combat based set of rules that can be used to resolve any number of combat scenarios with carrying degrees of complexity. The Sourcebooks are a series of character collections that feature characters and teams that can be used in the game.

In this book: Book Four continues the Confrontation Team system in its early period: posthuman squads trained by the same organizations, both government and private, to operate as fabricated conflict agents. Developed as a means to combat lagging public interest in posthuman Sanctioned Teams and National Heroes performing disaster relief, community outreach and propaganda actions, the Confrontation Team system seeks to capitalize in popular fascination with costumed conflict. Later, some early fabricated Confrontation Teams go rogue and become the very agents of chaos they were trained to pretend to be, while new teams appear out of the Black Labs operating internationally, acting as criminal posthuman Megagangs and spawning a new era of chaos and collateral damage on the world stage as National Heroes and Sanctioned Teams clash with enemy posthuman elements in open combat. It is posthuman war. This book is Part 02 of a two-part series. In other words, even more villains! In these volumes, various bad actors and Megagangs have been provided. While many Confrontation Teams only exist as fabricated conflict agents, those that evolve into true Megagangs, and those that develop independently from the Confrontation Team System, are shown within!

About the Game: The Posthuman Role-Playing Game is an easy to play game system set in a detailed superhero setting. These complete rules utilize the Conflict Resolution System [CRS, pronounced CURSE], a simple attribute and combat based set of guides that can be used to resolve any number of combat scenarios with carrying degrees of complexity. This rulebook offers everything you need to start a campaign: including character generation, combat, and detailed powers descriptions, a comprehensive timeline of major events that shaped the course of history in the Posthuman Universe, and resources for the GM to aid in preparing for adventures, either improvised or carefully plotted out. The detailed origins of the characters found in the Posthuman Universe Sourcebooks, sold separately, provide interwoven, richly- developed backgrounds that build the story of the Posthuman world.


To order Posthuman - The Role Playing Game, click below! If you’d like your copy signed and/or dedicated, just let me know after you order and I’ll make it happen. NOTE: If you are interested in a bundle, use code POSTHUMANBUNDLE3 for $30 off any 3 Posthuman books, or POSTHUMANBUNDLE6 for $75 off 6 books in the series!

For all the books in the Posthuman RPG series, follow this link!


Please feel free to spread the word about Posthuman to your friends and fellow comic readers and RPG fans!

Posthuman RPG Sourcebook 05 - Rogue Agents and Lone Operatives

Posthuman RPG Sourcebook 05 - Rogue Agents and Lone Operatives

Posthuman RPG Sourcebook 03 - Confrontation Teams and Megagangs Part 01

Posthuman RPG Sourcebook 03 - Confrontation Teams and Megagangs Part 01